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Pinky, Inky, and Clyde – were programmed with distinct behaviors to challenge players in different ways. Their varied strategies ensured that no two games felt exactly the same, making Pac-Man ...
Pac-Man, Mrs. Pac-Man, Baby Pac ... return home when find themselves being chased by the ghosts - Inky, Blinky, Pinky, Sue, and Clyde. The Pac family and the ghosts engage in a high-speed chase ...