
Unreal Engine 5.5 Released - Epic Developer Community Forums
Nov 12, 2024 · Download Unreal Engine 5.5 from the Epic Games launcher, GitHub, or for Linux! Unreal Engine 5.5 is here with significant advances in animation authoring, virtual production, and mobile game development, while many features in areas such as rendering, in-camera-VFX, and developer iteration reach production-readiness. Meanwhile, we continue to push boundaries …
Unreal Engine 5.4 Released - Epic Developer Community Forums
Apr 23, 2024 · In Beta, Unreal Build Accelerator (UBA) is a scalable distributed compilation solution for C++. It is used in conjunction with Unreal Build Tool and/or Unreal Horde’s Remote Execution (compute task) system to accelerate build compilation time. Media and entertainment . Virtual Camera is Production-Ready. It adds Android support and Virtual ...
Multiple TOptional errors while building - C++ - Epic Developer ...
Nov 27, 2024 · Hi, I have just created my first ue5.5 project as a Blueprint project, then added a C++ class via the editor. Now, when I try to build the project, I get LOTS of errors of “incomplete type” with TOptionals, such as: incomplete type "TOptional<FString>" is not allowed incomplete type "TSlateBaseNamedArgs<SGenericDialogWidget>" is not allowed Those errors happen in …
Tutorial: Unreal Engine 5 Official Documentation
Aug 29, 2024 · In this section, the viewer is introduced to the Unreal Engine 5 (UE5) official documentation website and also covers how they can use this site to help them find answers to any of the questions they might have.
Unreal Engine 5.5 Preview - Epic Developer Community Forums
Oct 1, 2024 · Download Unreal Engine 5.5 Preview from the Epic Games launcher, GitHub, or for Linux! Unreal Engine 5.5 is another milestone on our journey to help you push the boundaries of high-fidelity 3D experiences and AAA-caliber content—and Preview 1 is now available! MegaLights enables you to use orders of magnitude more lights than ever before—all …
Community Tutorial: Getting Started With Gas
Jan 11, 2025 · This tutorial guides you through setting up the Gameplay Ability System (GAS) in Unreal Engine. You’ll learn how to add GAS to your project, create an Attribute Set to manage health, and integrate it with your character. You will also learn how to create a Gameplay Effect to apply damage, and a Gameplay Ability to trigger that effect. By the end, you’ll have a …
5.5.4 Hotfix Released - Epic Developer Community Forums
Mar 11, 2025 · Issue Summary; UE-238765: Fixed crash on deletion of invalid reroute node. Fixed discarding of compiled data when running project in Standalone mode.
Non-nanite Marking Job Queue Overflow warning
Dec 5, 2024 · I just updated to Unreal version 5.5 and I started seeing this warning when I play the game in the editor: [VSM] Non-Nanite Marking Job Queue overflow. Performance may be affected. This occurs when many non-nanite meshes cover a large area of the shadow map This warning appears and disappears as I move throughout the map. I used box brushes to create …
installing previous versions of Unreal Engine - Platform & Builds ...
May 24, 2023 · If you still want to install older engine versions you can go to the unreal engine section in the epic client, go to the library tab, add an engine version with the + button, you will notice a new option will show up beside you currently installed version, this new option will have a version number with a dropdown menu, select the desired version from the dropdown and …
5.5.1 Hotfix Released - Epic Developer Community Forums
Dec 10, 2024 · Issue Summary; UE-230698: Crash when creating a child blueprint based on a dirty blueprint: UE-229712: MovieGraph: Crash when using BurnIn + 32 Bit PPM to Single Layer EXR